Heap-based Buffer Overflow in RealPlayer Skin File Parsing

Heap-based Buffer Overflow in RealPlayer Skin File Parsing

CVE-2005-2630 · MEDIUM Severity

AV:N/AC:H/AU:N/C:P/I:P/A:P

Heap-based buffer overflow in DUNZIP32.DLL for RealPlayer 8, 10, and 10.5 and RealOne Player 1 and 2 allows remote attackers to execute arbitrary code via a crafted RealPlayer Skin (RJS) file, a different vulnerability than CVE-2004-1094.

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