Heap-based Buffer Overflow in svgpp_agg_render Function

Heap-based Buffer Overflow in svgpp_agg_render Function

CVE-2019-6247 · MEDIUM Severity

AV:N/AC:M/AU:N/C:P/I:P/A:P

An issue was discovered in Anti-Grain Geometry (AGG) 2.4 as used in SVG++ (aka svgpp) 1.2.3. A heap-based buffer overflow bug in svgpp_agg_render may lead to code execution. In the render_scanlines_aa_solid function, the blend_hline function is called repeatedly multiple times. blend_hline is equivalent to a loop containing write operations. Each call writes a piece of heap data, and multiple calls overwrite the data in the heap.

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